Pas de nerf prévu pour la spec masse des voleurs :
We have no plans to change rogue mace specialization at the moment.A propos du nerf de la Hâte :
I'll try to answer in my own words, I know this has been a large complaint from the rogue community and I've only just recently gained information about the reasoning for the change myself.En gros, ils se sont rendu compte que la hâte scale trop bien comparée à la PA. C'est dingue qu'ils comprennent toujours APRES les joueurs...
Our baseline melee stat is Attack Power, it's the stat that we use as a benchmark in which we compare all other melee stats. Haste was at about a 1:1 in relation to AP at base levels, and it scales a whole lot better. So in large quantities haste was easily overcoming AP, and trouncing all other melee stats. While it's not bad for it to be a strong stat, we don't want it to become THE stat over AP. In fewer words it's a quintessential nerf: it was too good.
In the caster case, it was difficult for us to judge just how haste would affect casts as it varies so dramatically from player to player, class to class, and even spec to spec. Originally when it was nerfed we were sort of anticipating it being required, but we're just not seeing the large use of sustained cast-time oriented spells we thought we would, and it's being brought back up to compensate.
Et puis tant que j'y suis, une vidéo d'arènes 2v2 avec deux voleurs (la team double rogue la mieux côtée au monde, qu'ils disent...).